Saturday, October 31, 2015

Chase & Hunt: Update 1.1

Hello,

Our new update (version 1.1) is now available on the App Store. This version brings a few key updates on the App Page as well as some in-game updates as well. Here is the complete list below:


  1. Added support for new devices: Chase & Hunt is now compatible with iPad 2, iPad 3, iPad 4, iPod touch, iPhone 4S, iPhone 5, iPhone 5S, iPhone 5C, iPad Mini (All generations) along with the newer devices that were supported in Version 1.0.
  2. App Previews and Updated Screenshots
  3. User interface improvements 
  4. Game Balance updates
  5. Performance improvements
  6. Minor graphical upgrades
Check out our updated screenshots here:






We featured our App Preview in our earlier post. You can also access it in our Youtube Channel here.

As always, thanks a lot for your support. We always look forward to good feedback. A few key updates coming your way very soon. Stay tuned for sneak peeks and more information!

Tuesday, October 20, 2015

Chase & Hunt iOS trailer

It's hard to believe that we just launched Chase & Hunt three days ago. It's been a great experience so far, and we are learning valuable lessons every day. Due to technical reasons, we couldn't add the App Previews along with our submission prior to the release. We are however sending an update today with the App Preview, updated screenshots and a few other features that we will cover later in another post. So here is a preview of 'the Preivew', soon to appear on our App page.


A big round of thanks to everybody who has reached out to us in the past couple of weeks. We are glad to have your support !

Saturday, October 17, 2015

Chase & Hunt: Available on the App Store


RGB Game Studios is psyched to say that Chase & Hunt is up on the App Store and available for download. We currently support iOS 9 and above. Below is the list of devices that are compatible with our game.

Compatible with:
iPhone 5s, iPhone 6, iPhone 6 Plus, iPhone 6s, iPhone 6s Plus, iPad Air, iPad Air Wi-Fi + Cellular, iPad mini 2, iPad mini 2 Wi-Fi + Cellular, iPad Air 2, iPad Air 2 Wi-Fi + Cellular, iPad mini 3, iPad mini 3 Wi-Fi + Cellular, iPad mini 4, iPad mini 4 Wi-Fi + Cellular, iPad Pro, iPad Pro Wi-Fi + Cellular, and iPod touch (6th generation).

We hope to increase that list with time in the meantime, there are some updates and some exciting content being developed. So what are you waiting for? Download today and join the hunt! 

Thursday, October 15, 2015

How long is too long?

The recent explosion of free to play games has got developers rethinking about length of their games and gameplay time as their economic model is based on the purchase of features that make the player win. As a result, many paid games have also shortened their play time to avoid the risk of running out of content,  monotony in gameplay or having the player lose interest from not being able to complete his game.

According to annual research conducted by the Entertainment Software Association (ESA) released this April, approximately 35 percent of gamers play video games on their smartphones.

Despite their brief play time, mobile games tend to be unending and often suck a great deal of time from our lives. 

Ron Carmel, Co-creator of World of Goo talks about the evolution of Subterfuge, a mobile version of Neptune's Pride, a PC strategy game. Carmel says they wanted to create "a short-burst experience that was also deep and engaging and meaty, something we could sink our teeth into.” Thanks to Apple's recent "Replay Kit", and some neat features of the game, it's easy to review your gameplay, build strategies when offline and effectively "distance yourself" more from your smartphone.  The trailer below along with several other videos on youtube show the well crafted strategy behind the game.



Incidentally the guys at World of Goo are not the only ones who are trying to bring the "PC like " experience to mobile formats. Spacetime Studios recent launch, Call of Champions is a Multiplayer Battle Arena (MOBA) game that brings gaming experiences like League of Legends for the iPad and iPhone. Spacetime Studios made an interesting presentation at the 2015  Apple Worldwide Developer's Conference to showcase their integration of the Replay Kit available for iOS 9 and above. Watch the video here:



At RGB Game Studios, we are deeply inspired by the richly detailed and realistic games that dominate the PC and Playstation offerings and we love how these games have an un-rushed and immersive gameplay experience. However, their length and time demanding nature require a large amount of commitment from the player. During the development of Chase & Hunt, we worked to bring the same experience in a shorter condensed form so that the player can reach the end of a mission with a sense of completion, akin to watching a good movie, and importantly, achieve all this without interruptions or frustration.

However making an open world game with excellent graphic quality is tough when you are contending in the mobile and tablet sector and achieving the right balance is something we hope to excel at along the way. Thomas Henshell's article for Gamasutra on Sid Meier's Pirates! breaks it down to us on why it's possible to achieve it and how. 

Friday, October 9, 2015

Coming Soon



Hello Everyone!!

The team at RGB Game Studios have been hard at work and we are happy to say that Chase & Hunt is up for review on the App Store. So while we wait, we thought we'd show you a peek of what is in store for everyone. As many of you might have guessed from our images, Chase & Hunt is a thrilling open world chase between our hero, the eagle and a wide range of animals. Fly through beautiful realistic landscapes as you plan your next move. Look for rewards and power ups to help you clear levels.

So that's it for now. Enjoy the images and keep a look out for our release dates!!